SDRPlusPlus/core/src/module.cpp

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#include <module.h>
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#include <signal_path/vfo_manager.h>
#include <gui/main_window.h>
#include <signal_path/audio.h>
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namespace mod {
API_t API;
std::map<std::string, Module_t> modules;
std::vector<std::string> moduleNames;
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ImGui::WaterFall* _wtf;
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std::string api_getSelectedVFOName() {
return _wtf->selectedVFO;
}
void initAPI(ImGui::WaterFall* wtf) {
_wtf = wtf;
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// GUI
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API.getSelectedVFOName = api_getSelectedVFOName;
API.bindVolumeVariable = bindVolumeVariable;
API.unbindVolumeVariable = unbindVolumeVariable;
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// Audio
API.registerMonoStream = audio::registerMonoStream;
API.registerStereoStream = audio::registerStereoStream;
API.startStream = audio::startStream;
API.stopStream = audio::stopStream;
API.removeStream = audio::removeStream;
API.bindToStreamMono = audio::bindToStreamMono;
API.bindToStreamStereo = audio::bindToStreamStereo;
API.setBlockSize = audio::setBlockSize;
API.unbindFromStreamMono = audio::unbindFromStreamMono;
API.unbindFromStreamStereo = audio::unbindFromStreamStereo;
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API.getStreamNameList = audio::getStreamNameList;
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}
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void loadModule(std::string path, std::string name) {
if (!std::filesystem::exists(path)) {
spdlog::error("{0} does not exist", path);
return;
}
if (!std::filesystem::is_regular_file(path)) {
spdlog::error("{0} isn't a loadable module", path);
return;
}
Module_t mod;
#ifdef _WIN32
mod.inst = LoadLibraryA(path.c_str());
if (mod.inst == NULL) {
spdlog::error("Couldn't load {0}.", name);
return;
}
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mod._INIT_ = (void*(*)(mod::API_t*,ImGuiContext*,std::string))GetProcAddress(mod.inst, "_INIT_");
mod._NEW_FRAME_ = (void(*)(void*))GetProcAddress(mod.inst, "_NEW_FRAME_");
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mod._DRAW_MENU_ = (void(*)(void*))GetProcAddress(mod.inst, "_DRAW_MENU_");
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mod._HANDLE_EVENT_ = (void(*)(void*, int))GetProcAddress(mod.inst, "_HANDLE_EVENT_");
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mod._STOP_ = (void(*)(void*))GetProcAddress(mod.inst, "_STOP_");
#else
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mod.inst = dlopen(path.c_str(), RTLD_LAZY);
if (mod.inst == NULL) {
spdlog::error("Couldn't load {0}.", name);
return;
}
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mod._INIT_ = (void*(*)(mod::API_t*,ImGuiContext*,std::string))dlsym(mod.inst, "_INIT_");
mod._NEW_FRAME_ = (void(*)(void*))dlsym(mod.inst, "_NEW_FRAME_");
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mod._DRAW_MENU_ = (void(*)(void*))dlsym(mod.inst, "_DRAW_MENU_");
mod._HANDLE_EVENT_ = (void(*)(void*, int))dlsym(mod.inst, "_HANDLE_EVENT_");
mod._STOP_ = (void(*)(void*))dlsym(mod.inst, "_STOP_");
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#endif
if (mod._INIT_ == NULL) {
spdlog::error("Couldn't load {0} because it's missing _INIT_.", name);
return;
}
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if (mod._NEW_FRAME_ == NULL) {
spdlog::error("Couldn't load {0} because it's missing _NEW_FRAME_.", name);
return;
}
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if (mod._DRAW_MENU_ == NULL) {
spdlog::error("Couldn't load {0} because it's missing _DRAW_MENU_.", name);
return;
}
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if (mod._HANDLE_EVENT_ == NULL) {
spdlog::error("Couldn't load {0} because it's missing _HANDLE_EVENT_.", name);
return;
}
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if (mod._STOP_ == NULL) {
spdlog::error("Couldn't load {0} because it's missing _STOP_.", name);
return;
}
mod.ctx = mod._INIT_(&API, ImGui::GetCurrentContext(), name);
if (mod.ctx == NULL) {
spdlog::error("{0} Failed to initialize.", name);
}
modules[name] = mod;
moduleNames.push_back(name);
}
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void broadcastEvent(int eventId) {
if (eventId < 0 || eventId >= _EVENT_COUNT) {
return;
}
for (auto const& [name, mod] : modules) {
mod._HANDLE_EVENT_(mod.ctx, eventId);
}
}
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void loadFromList(std::string path) {
if (!std::filesystem::exists(path)) {
spdlog::error("Module list file does not exist");
return;
}
if (!std::filesystem::is_regular_file(path)) {
spdlog::error("Module list file isn't a file...");
return;
}
std::ifstream file(path.c_str());
json data;
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file >> data;
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file.close();
std::map<std::string, std::string> list = data.get<std::map<std::string, std::string>>();
for (auto const& [name, file] : list) {
spdlog::info("Loading {0} ({1})", name, file);
loadModule(file, name);
}
}
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};