2020-09-20 00:19:39 +02:00
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#include <gui/menu.h>
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Menu::Menu() {
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}
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void Menu::registerEntry(std::string name, void (*drawHandler)(void* ctx), void* ctx) {
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MenuItem_t item;
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item.drawHandler = drawHandler;
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item.ctx = ctx;
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items[name] = item;
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2020-09-24 19:36:57 +02:00
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if (!isInOrderList(name)) {
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order.push_back(name);
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}
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2020-09-20 00:19:39 +02:00
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}
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void Menu::removeEntry(std::string name) {
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items.erase(name);
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}
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void Menu::draw() {
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MenuItem_t item;
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for (std::string name : order) {
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2020-09-24 19:36:57 +02:00
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if (items.find(name) == items.end()) {
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continue;
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}
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2020-09-20 00:19:39 +02:00
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item = items[name];
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2020-09-24 19:36:57 +02:00
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if (ImGui::CollapsingHeader(name.c_str(), ImGuiTreeNodeFlags_DefaultOpen)) {
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item.drawHandler(item.ctx);
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2020-10-04 02:56:02 +02:00
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ImGui::Spacing();
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2020-09-24 19:36:57 +02:00
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}
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}
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}
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bool Menu::isInOrderList(std::string name) {
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for (std::string _name : order) {
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if (_name == name) {
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return true;
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}
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2020-09-20 00:19:39 +02:00
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}
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2020-09-24 19:36:57 +02:00
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return false;
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2020-09-20 00:19:39 +02:00
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}
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