mirror of
https://github.com/AlexandreRouma/SDRPlusPlus.git
synced 2024-11-10 04:37:37 +01:00
Potential fix for windows 7 not detecting the home key and the radio not saving the bandwidth when set through the frequency manager
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parent
85eb08e422
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f16c296f38
@ -82,8 +82,9 @@ namespace displaymenu {
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void draw(void* ctx) {
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float menuWidth = ImGui::GetContentRegionAvailWidth();
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if (ImGui::Checkbox("Show Waterfall##_sdrpp", &showWaterfall) || ImGui::IsKeyPressed(GLFW_KEY_HOME, false)) {
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if (ImGui::IsKeyPressed(GLFW_KEY_HOME, false)) { showWaterfall = !showWaterfall; }
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bool homePressed = ImGui::IsKeyPressed(GLFW_KEY_HOME, false);
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if (ImGui::Checkbox("Show Waterfall##_sdrpp", &showWaterfall) || homePressed) {
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if (homePressed) { showWaterfall = !showWaterfall; }
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showWaterfall ? gui::waterfall.showWaterfall() : gui::waterfall.hideWaterfall();
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core::configManager.acquire();
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core::configManager.conf["showWaterfall"] = showWaterfall;
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@ -389,8 +389,9 @@ namespace ImGui {
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}
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// If the left and right keys are pressed while hovering the freq scale, move it too
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if ((ImGui::IsKeyPressed(GLFW_KEY_LEFT) || ImGui::IsKeyPressed(GLFW_KEY_RIGHT)) && mouseInFreq) {
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viewOffset += ImGui::IsKeyPressed(GLFW_KEY_LEFT) ? (viewBandwidth / 20.0) : (-viewBandwidth / 20.0);
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bool leftKeyPressed = ImGui::IsKeyPressed(GLFW_KEY_LEFT);
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if ((leftKeyPressed || ImGui::IsKeyPressed(GLFW_KEY_RIGHT)) && mouseInFreq) {
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viewOffset += leftKeyPressed ? (viewBandwidth / 20.0) : (-viewBandwidth / 20.0);
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if (viewOffset + (viewBandwidth / 2.0) > wholeBandwidth / 2.0) {
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double freqOffset = (viewOffset + (viewBandwidth / 2.0)) - (wholeBandwidth / 2.0);
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@ -173,6 +173,14 @@ public:
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resamp.updateWindow(&win);
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}
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void saveParameters(bool lock = true) {
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if (lock) { _config->acquire(); }
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_config->conf[uiPrefix]["WFM"]["bandwidth"] = bw;
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_config->conf[uiPrefix]["WFM"]["snapInterval"] = snapInterval;
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_config->conf[uiPrefix]["WFM"]["squelchLevel"] = squelchLevel;
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if (lock) { _config->release(true); }
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}
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private:
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void setSnapInterval(float snapInt) {
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snapInterval = snapInt;
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@ -176,6 +176,14 @@ public:
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resamp.updateWindow(&win);
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}
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void saveParameters(bool lock = true) {
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if (lock) { _config->acquire(); }
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_config->conf[uiPrefix]["WFM"]["bandwidth"] = bw;
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_config->conf[uiPrefix]["WFM"]["snapInterval"] = snapInterval;
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_config->conf[uiPrefix]["WFM"]["squelchLevel"] = squelchLevel;
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if (lock) { _config->release(true); }
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}
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private:
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void setSnapInterval(float snapInt) {
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snapInterval = snapInt;
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@ -168,6 +168,14 @@ public:
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_vfo->setBandwidth(bw, updateWaterfall);
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}
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void saveParameters(bool lock = true) {
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if (lock) { _config->acquire(); }
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_config->conf[uiPrefix]["WFM"]["bandwidth"] = bw;
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_config->conf[uiPrefix]["WFM"]["snapInterval"] = snapInterval;
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_config->conf[uiPrefix]["WFM"]["squelchLevel"] = squelchLevel;
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if (lock) { _config->release(true); }
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}
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private:
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void setSnapInterval(float snapInt) {
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snapInterval = snapInt;
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@ -162,6 +162,14 @@ public:
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setAudioSampleRate(audioSampRate);
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}
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void saveParameters(bool lock = true) {
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if (lock) { _config->acquire(); }
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_config->conf[uiPrefix]["WFM"]["bandwidth"] = bw;
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_config->conf[uiPrefix]["WFM"]["snapInterval"] = snapInterval;
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_config->conf[uiPrefix]["WFM"]["squelchLevel"] = squelchLevel;
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if (lock) { _config->release(true); }
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}
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private:
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void setSnapInterval(float snapInt) {
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snapInterval = snapInt;
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@ -173,6 +173,14 @@ public:
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resamp.updateWindow(&win);
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}
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void saveParameters(bool lock = true) {
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if (lock) { _config->acquire(); }
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_config->conf[uiPrefix]["WFM"]["bandwidth"] = bw;
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_config->conf[uiPrefix]["WFM"]["snapInterval"] = snapInterval;
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_config->conf[uiPrefix]["WFM"]["squelchLevel"] = squelchLevel;
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if (lock) { _config->release(true); }
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}
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private:
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void setSnapInterval(float snapInt) {
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snapInterval = snapInt;
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@ -179,6 +179,7 @@ private:
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else if (code == RADIO_IFACE_CMD_SET_BANDWIDTH) {
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float* _in = (float*)in;
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_this->currentDemod->setBandwidth(*_in, true);
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_this->currentDemod->saveParameters();
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}
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}
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@ -15,4 +15,5 @@ public:
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virtual void setBandwidth(float bandWidth, bool updateWaterfall = true) = 0;
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virtual dsp::stream<dsp::stereo_t>* getOutput() = 0;
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virtual void showMenu() = 0;
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virtual void saveParameters(bool lock = true) = 0;
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};
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@ -118,6 +118,13 @@ public:
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// Do nothing
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}
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void saveParameters(bool lock = true) {
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if (lock) { _config->acquire(); }
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_config->conf[uiPrefix]["WFM"]["snapInterval"] = snapInterval;
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_config->conf[uiPrefix]["WFM"]["squelchLevel"] = squelchLevel;
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if (lock) { _config->release(true); }
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}
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private:
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void setSnapInterval(float snapInt) {
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snapInterval = snapInt;
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@ -173,6 +173,14 @@ public:
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resamp.updateWindow(&win);
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}
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void saveParameters(bool lock = true) {
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if (lock) { _config->acquire(); }
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_config->conf[uiPrefix]["WFM"]["bandwidth"] = bw;
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_config->conf[uiPrefix]["WFM"]["snapInterval"] = snapInterval;
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_config->conf[uiPrefix]["WFM"]["squelchLevel"] = squelchLevel;
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if (lock) { _config->release(true); }
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}
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private:
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void setSnapInterval(float snapInt) {
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snapInterval = snapInt;
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@ -246,6 +246,16 @@ public:
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}
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}
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void saveParameters(bool lock = true) {
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if (lock) { _config->acquire(); }
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_config->conf[uiPrefix]["WFM"]["bandwidth"] = bw;
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_config->conf[uiPrefix]["WFM"]["snapInterval"] = snapInterval;
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_config->conf[uiPrefix]["WFM"]["deempMode"] = deempId;
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_config->conf[uiPrefix]["WFM"]["squelchLevel"] = squelchLevel;
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_config->conf[uiPrefix]["WFM"]["stereo"] = stereo;
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if (lock) { _config->release(true); }
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}
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private:
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const float bwMax = 250000;
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