Push before merge

This commit is contained in:
Ryzerth 2020-09-06 15:39:09 +02:00
parent 7190acfe9e
commit c0825dbeeb
35 changed files with 90 additions and 57 deletions

4
.gitignore vendored
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@ -1,3 +1,5 @@
build/
.vscode/
*.old
*.old
*.dll
*.exe

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@ -1,6 +1,9 @@
cmake_minimum_required(VERSION 3.9)
project(sdrpp)
add_subdirectory("modules/radio")
add_subdirectory("modules/recorder")
if (MSVC)
set(CMAKE_CXX_FLAGS "-O2 /std:c++17")
link_directories(sdrpp "C:/Program Files/PothosSDR/lib/")
@ -38,7 +41,6 @@ if (MSVC)
endif (MSVC)
add_executable(sdrpp ${SRC} ${IMGUI})
# add_library(sdrpp ${SRC} ${IMGUI})
if (MSVC)
# Glew
@ -60,10 +62,4 @@ if (MSVC)
target_link_libraries(sdrpp PRIVATE portaudio portaudio_static)
endif (MSVC)
# # Copy resource directories
# if (!MSVC)
# add_custom_command(TARGET sdrpp POST_BUILD COMMAND cmake -E copy_directory ${CMAKE_SOURCE_DIR}/res ${CMAKE_BINARY_DIR}/res)
# add_custom_command(TARGET sdrpp POST_BUILD COMMAND cmake -E copy_directory ${CMAKE_SOURCE_DIR}/bandplans ${CMAKE_BINARY_DIR}/bandplans)
# endif (MSVC)
# cmake .. "-DCMAKE_TOOLCHAIN_FILE=C:/Users/Alex/vcpkg/scripts/buildsystems/vcpkg.cmake" -G "Visual Studio 15 2017 Win64"

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@ -1,3 +0,0 @@
{
"Radio": "../modules/radio/build/Release/radio.dll"
}

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@ -30,7 +30,7 @@ include_directories(demo "../../src/imgui")
file(GLOB SRC "src/*.cpp")
file(GLOB IMGUI "../../src/imgui/*.cpp")
add_library(demo SHARED ${SRC} ${IMGUI})
set_target_properties(demo PROPERTIES OUTPUT_NAME demo)
set_target_properties(demo PROPERTIES PREFIX "")
if (MSVC)
# Glew

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@ -1,26 +1,38 @@
#include <imgui.h>
#include <module.h>
#include <watcher.h>
#include <wav.h>
#include <dsp/types.h>
#include <dsp/stream.h>
#include <thread>
#include <ctime>
mod::API_t* API;
struct DemoContext_t {
struct ExampleContext_t {
std::string name;
};
MOD_EXPORT void* _INIT_(mod::API_t* _API, ImGuiContext* imctx, std::string _name) {
API = _API;
DemoContext_t* ctx = new DemoContext_t;
ExampleContext_t* ctx = new ExampleContext_t;
ctx->name = _name;
ImGui::SetCurrentContext(imctx);
return ctx;
}
MOD_EXPORT void _DRAW_MENU_(DemoContext_t* ctx) {
char buf[100];
sprintf(buf, "I'm %s", ctx->name.c_str());
ImGui::Button(buf);
MOD_EXPORT void _NEW_FRAME_(ExampleContext_t* ctx) {
}
MOD_EXPORT void _STOP_(DemoContext_t* ctx) {
delete ctx;
MOD_EXPORT void _DRAW_MENU_(ExampleContext_t* ctx) {
ImGui::Text("Demo!");
}
MOD_EXPORT void _HANDLE_EVENT_(ExampleContext_t* ctx, int eventId) {
}
MOD_EXPORT void _STOP_(ExampleContext_t* ctx) {
}

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@ -30,7 +30,7 @@ include_directories(radio "../../src/imgui")
file(GLOB SRC "src/*.cpp")
file(GLOB IMGUI "../../src/imgui/*.cpp")
add_library(radio SHARED ${SRC} ${IMGUI})
set_target_properties(radio PROPERTIES OUTPUT_NAME radio)
set_target_properties(radio PROPERTIES PREFIX "")
if (MSVC)
# Glew

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@ -30,7 +30,7 @@ include_directories(recorder "../../src/imgui")
file(GLOB SRC "src/*.cpp")
file(GLOB IMGUI "../../src/imgui/*.cpp")
add_library(recorder SHARED ${SRC} ${IMGUI})
set_target_properties(recorder PROPERTIES OUTPUT_NAME recorder)
set_target_properties(recorder PROPERTIES PREFIX "")
if (MSVC)
# Glew

3
prepare_root.bat Normal file
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@ -0,0 +1,3 @@
echo OFF
copy /b/v/y build\modules\radio\Release\radio.dll root\modules\radio.dll
copy /b/v/y build\modules\recorder\Release\recorder.dll root\modules\recorder.dll

2
prepare_root.sh Normal file
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@ -0,0 +1,2 @@
cp modules/radio/build/radio.so root/modules/radio.so
cp modules/recorder/build/recorder.so root/modules/recorder.so

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@ -1,18 +1,18 @@
{
"audio": {},
"bandPlan": "General",
"bandPlanEnabled": true,
"fftHeight": 300,
"frequency": 99000000,
"max": 0.0,
"maximized": false,
"menuWidth": 300,
"min": -70.0,
"showWaterfall": true,
"source": "",
"sourceSettings": {},
"windowSize": {
"h": 720,
"w": 1280
}
{
"audio": {},
"bandPlan": "General",
"bandPlanEnabled": true,
"fftHeight": 300,
"frequency": 99000000,
"max": 0.0,
"maximized": false,
"menuWidth": 300,
"min": -70.0,
"showWaterfall": true,
"source": "",
"sourceSettings": {},
"windowSize": {
"h": 720,
"w": 1280
}
}

4
root/module_list.json Normal file
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@ -0,0 +1,4 @@
{
"Radio": "./modules/radio.dll",
"Recorder": "./modules/recorder.dll"
}

0
root/modules/.gitkeep Normal file
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0
root/recordings/.gitkeep Normal file
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@ -6,6 +6,7 @@ namespace config {
bool autoSaveRunning = false;
std::string _path;
std::thread _workerThread;
std::string rootDir;
void _autoSaveWorker() {
while (autoSaveRunning) {
@ -50,4 +51,12 @@ namespace config {
autoSaveRunning = false;
_workerThread.join();
}
void setRootDirectory(std::string dir) {
rootDir = dir;
}
std::string getRootDirectory() {
return rootDir;
}
};

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@ -14,6 +14,8 @@ namespace config {
void load(std::string path);
void startAutoSave();
void stopAutoSave();
void setRootDirectory(std::string dir);
std::string getRootDirectory();
extern bool configModified;
extern json config;

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@ -9,9 +9,9 @@ namespace icons {
ImTextureID STOP;
ImTextureID MENU;
GLuint loadTexture(char* path) {
GLuint loadTexture(std::string path) {
int w,h,n;
stbi_uc* data = stbi_load(path, &w, &h, &n, NULL);
stbi_uc* data = stbi_load(path.c_str(), &w, &h, &n, NULL);
GLuint texId;
glGenTextures(1, &texId);
glBindTexture(GL_TEXTURE_2D, texId);
@ -24,9 +24,9 @@ namespace icons {
}
void load() {
LOGO = (ImTextureID)loadTexture("res/icons/sdrpp.png");
PLAY = (ImTextureID)loadTexture("res/icons/play.png");
STOP = (ImTextureID)loadTexture("res/icons/stop.png");
MENU = (ImTextureID)loadTexture("res/icons/menu.png");
LOGO = (ImTextureID)loadTexture(config::getRootDirectory() + "/res/icons/sdrpp.png");
PLAY = (ImTextureID)loadTexture(config::getRootDirectory() + "/res/icons/play.png");
STOP = (ImTextureID)loadTexture(config::getRootDirectory() + "/res/icons/stop.png");
MENU = (ImTextureID)loadTexture(config::getRootDirectory() + "/res/icons/menu.png");
}
}

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@ -2,6 +2,7 @@
#include <imgui/imgui.h>
#include <stdint.h>
#include <GL/glew.h>
#include <config.h>
namespace icons {
extern ImTextureID LOGO;

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@ -11,6 +11,8 @@ namespace io {
public:
SoapyWrapper() {
SoapySDR::registerLogHandler(_logHandler);
SoapySDR::Device::make("");
output.init(64000);
currentGains = new float[1];
refresh();

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@ -44,9 +44,15 @@ int main() {
spdlog::info("SDR++ v" VERSION_STR);
#ifdef _WIN32
config::setRootDirectory(".");
#else
config::setRootDirectory("/etc/sdrpp");
#endif
// Load config
spdlog::info("Loading config");
config::load("config.json");
config::load(config::getRootDirectory() + "/config.json");
config::startAutoSave();
// Setup window
@ -80,7 +86,7 @@ int main() {
// Load app icon
GLFWimage icons[10];
icons[0].pixels = stbi_load("res/icons/sdrpp.png", &icons[0].width, &icons[0].height, 0, 4);
icons[0].pixels = stbi_load((config::getRootDirectory() + "/res/icons/sdrpp.png").c_str(), &icons[0].width, &icons[0].height, 0, 4);
icons[1].pixels = (unsigned char*)malloc(16 * 16 * 4); icons[1].width = icons[1].height = 16;
icons[2].pixels = (unsigned char*)malloc(24 * 24 * 4); icons[2].width = icons[2].height = 24;
icons[3].pixels = (unsigned char*)malloc(32 * 32 * 4); icons[3].width = icons[3].height = 32;
@ -127,10 +133,10 @@ int main() {
icons::load();
spdlog::info("Loading band plans");
bandplan::loadFromDir("bandplans");
bandplan::loadFromDir(config::getRootDirectory() + "/bandplans");
spdlog::info("Loading band plans color table");
bandplan::loadColorTable("band_colors.json");
bandplan::loadColorTable(config::getRootDirectory() + "/band_colors.json");
windowInit();

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@ -170,9 +170,9 @@ void windowInit() {
spdlog::info("Loading modules");
mod::initAPI(&wtf);
mod::loadFromList("module_list.json");
mod::loadFromList(config::getRootDirectory() + "/module_list.json");
bigFont = ImGui::GetIO().Fonts->AddFontFromFileTTF("res/fonts/Roboto-Medium.ttf", 128.0f);
bigFont = ImGui::GetIO().Fonts->AddFontFromFileTTF((config::getRootDirectory() + "/res/fonts/Roboto-Medium.ttf").c_str(), 128.0f);
// Load last source configuration
uint64_t frequency = config::config["frequency"];
@ -214,13 +214,10 @@ void windowInit() {
// Finish the recorder module
// Add squelsh
// Bandwidth ajustment
// DSB / CW and RAW modes;
// CW and RAW modes;
// Bring VFO to a visible place when changing sample rate if it's smaller
// Have a proper root directory
// Fix issue of source name not set when source was not selected manually
// Generate entire source config before saving a source property
// ^ same for audio devices
// Have a proper root directory
// And a module add/remove/change order menu
// get rid of watchers and use if() instead

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@ -1 +1 @@
IDR_MAINFRAME ICON "../res/icons/sdrpp.ico"
IDR_MAINFRAME ICON "../root/res/icons/sdrpp.ico"