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core/src/dsp/noise_reduction/audio.h
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183
core/src/dsp/noise_reduction/audio.h
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#pragma once
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#include "../processor.h"
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#include "../window/nuttall.h"
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#include <fftw3.h>
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#include "../convert/stereo_to_mono.h"
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namespace dsp::noise_reduction {
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class Audio : public Processor<stereo_t, stereo_t> {
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using base_type = Processor<stereo_t, stereo_t>;
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public:
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Audio() {}
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Audio(stream<stereo_t>* in, int bins) { init(in, bins); }
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~Audio() {
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if (!base_type::_block_init) { return; }
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base_type::stop();
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destroyBuffers();
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}
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void init(stream<stereo_t>* in, int bins) {
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_bins = bins;
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complexBins = (bins / 2) + 1;
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normFactor = 1.0f / (float)_bins;
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initBuffers();
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base_type::init(in);
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}
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void setBins(int bins) {
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assert(base_type::_block_init);
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std::lock_guard<std::recursive_mutex> lck(base_type::ctrlMtx);
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base_type::tempStop();
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_bins = bins;
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complexBins = (bins / 2) + 1;
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normFactor = 1.0f / (float)_bins;
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destroyBuffers();
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initBuffers();
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base_type::tempStart();
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}
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void setLevel(float level) {
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_level = powf(10.0f, level * 0.1f);
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}
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void reset() {
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assert(base_type::_block_init);
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std::lock_guard<std::recursive_mutex> lck(base_type::ctrlMtx);
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base_type::tempStop();
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buffer::clear(buffer, _bins - 1);
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buffer::clear(backFFTIn, _bins);
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buffer::clear(noisePrint, _bins);
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base_type::tempStart();
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}
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int process(int count, const stereo_t* in, stereo_t* out) {
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// Write new input data to buffer
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convert::StereoToMono::process(count, in, bufferStart);
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// Iterate the FFT
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for (int i = 0; i < count; i++) {
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// Apply windows
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volk_32f_x2_multiply_32f(forwFFTIn, &buffer[i], fftWin, _bins);
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// Do forward FFT
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fftwf_execute(forwardPlan);
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// Get bin amplitude and square to get power
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volk_32fc_magnitude_32f(ampBuf, (lv_32fc_t*)forwFFTOut, complexBins);
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// Update noise print using a running average
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volk_32f_s32f_multiply_32f(scaledAmps, ampBuf, alpha, complexBins);
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volk_32f_s32f_multiply_32f(noisePrint, noisePrint, beta, complexBins);
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volk_32f_x2_add_32f(noisePrint, noisePrint, scaledAmps, complexBins);
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// Clamp amplitudes
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volk_32f_x2_max_32f(ampBuf, ampBuf, noisePrint, complexBins);
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// Compute Wiener (funny) filter
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volk_32f_x2_subtract_32f(scaledAmps, ampBuf, noisePrint, complexBins);
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volk_32f_x2_divide_32f(scaledAmps, scaledAmps, ampBuf, complexBins);
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// Apply wiener filter to bins
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volk_32fc_32f_multiply_32fc((lv_32fc_t*)backFFTIn, (lv_32fc_t*)forwFFTOut, scaledAmps, complexBins);
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// Do reverse FFT and get first element
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fftwf_execute(backwardPlan);
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out[i].l = backFFTOut[_bins / 2];
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out[i].r = backFFTOut[_bins / 2];
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}
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// Correct amplitude
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volk_32f_s32f_multiply_32f((float*)out, (float*)out, normFactor, count*2);
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// Move buffer buffer
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memmove(buffer, &buffer[count], (_bins - 1) * sizeof(float));
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return count;
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}
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int run() {
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int count = base_type::_in->read();
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if (count < 0) { return -1; }
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process(count, base_type::_in->readBuf, base_type::out.writeBuf);
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// Swap if some data was generated
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base_type::_in->flush();
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if (!base_type::out.swap(count)) { return -1; }
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return count;
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}
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protected:
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void initBuffers() {
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// Allocate FFT buffers
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forwFFTIn = (float*)fftwf_malloc(_bins * sizeof(float));
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forwFFTOut = (complex_t*)fftwf_malloc(_bins * sizeof(complex_t));
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backFFTIn = (complex_t*)fftwf_malloc(_bins * sizeof(complex_t));
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backFFTOut = (float*)fftwf_malloc(_bins * sizeof(float));
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// Allocate and clear delay buffer
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buffer = buffer::alloc<float>(STREAM_BUFFER_SIZE + 64000);
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bufferStart = &buffer[_bins - 1];
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buffer::clear(buffer, _bins - 1);
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// Clear backward FFT input
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buffer::clear(backFFTIn, _bins);
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// Allocate amplitude buffer
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ampBuf = buffer::alloc<float>(_bins);
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scaledAmps = buffer::alloc<float>(_bins);
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noisePrint = buffer::alloc<float>(_bins);
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buffer::clear(noisePrint, _bins);
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// Allocate and generate Window
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fftWin = buffer::alloc<float>(_bins);
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for (int i = 0; i < _bins; i++) { fftWin[i] = window::nuttall(i, _bins - 1); }
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// Plan FFTs
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forwardPlan = fftwf_plan_dft_r2c_1d(_bins, forwFFTIn, (fftwf_complex*)forwFFTOut, FFTW_ESTIMATE);
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backwardPlan = fftwf_plan_dft_c2r_1d(_bins, (fftwf_complex*)backFFTIn, backFFTOut, FFTW_ESTIMATE);
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}
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void destroyBuffers() {
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fftwf_destroy_plan(forwardPlan);
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fftwf_destroy_plan(backwardPlan);
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fftwf_free(forwFFTIn);
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fftwf_free(forwFFTOut);
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fftwf_free(backFFTIn);
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fftwf_free(backFFTOut);
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buffer::free(buffer);
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buffer::free(ampBuf);
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buffer::free(scaledAmps);
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buffer::free(noisePrint);
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buffer::free(fftWin);
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}
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float _level = 0.0f;
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float* forwFFTIn;
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complex_t* forwFFTOut;
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complex_t* backFFTIn;
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float* backFFTOut;
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fftwf_plan forwardPlan;
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fftwf_plan backwardPlan;
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float* buffer;
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float* bufferStart;
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float* fftWin;
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float* ampBuf;
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float* scaledAmps;
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float* noisePrint;
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int _bins;
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int complexBins;
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float normFactor = 1.0f;
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float alpha = 0.0001f;
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float beta = 0.9999f;
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};
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}
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