Windows CI 3

This commit is contained in:
Ryzerth 2021-04-24 21:21:10 +02:00
parent 5c487b73ab
commit 28d189e35a

View File

@ -18,37 +18,46 @@ jobs:
- uses: actions/checkout@v2
- name: Update repositories
run: sudo apt update
run: sudo apt update
- name: Install dependencies
run: sudo apt install libfftw3-dev libglfw3-dev libglew-dev libvolk2-dev libsoapysdr-dev libairspyhf-dev libairspy-dev libiio-dev libad9361-dev librtaudio-dev libhackrf-dev librtlsdr-dev
run: sudo apt install libfftw3-dev libglfw3-dev libglew-dev libvolk2-dev libsoapysdr-dev libairspyhf-dev libairspy-dev libiio-dev libad9361-dev librtaudio-dev libhackrf-dev librtlsdr-dev
- name: Create Build Environment
# Some projects don't allow in-source building, so create a separate build directory
# We'll use this as our working directory for all subsequent commands
run: cmake -E make_directory ${{runner.workspace}}/build
# Some projects don't allow in-source building, so create a separate build directory
# We'll use this as our working directory for all subsequent commands
run: cmake -E make_directory ${{runner.workspace}}/build
- name: Configure CMake
# Use a bash shell so we can use the same syntax for environment variable
# access regardless of the host operating system
shell: bash
working-directory: ${{runner.workspace}}/build
# Note the current convention is to use the -S and -B options here to specify source
# and build directories, but this is only available with CMake 3.13 and higher.
# The CMake binaries on the Github Actions machines are (as of this writing) 3.12
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DOPT_BUILD_SDRPLAY_SOURCE=OFF
# Use a bash shell so we can use the same syntax for environment variable
# access regardless of the host operating system
shell: bash
working-directory: ${{runner.workspace}}/build
# Note the current convention is to use the -S and -B options here to specify source
# and build directories, but this is only available with CMake 3.13 and higher.
# The CMake binaries on the Github Actions machines are (as of this writing) 3.12
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DOPT_BUILD_SDRPLAY_SOURCE=OFF
- name: Build
working-directory: ${{runner.workspace}}/build
shell: bash
# Execute the build. You can specify a specific target with "--target <NAME>"
run: cmake --build . --config $BUILD_TYPE
working-directory: ${{runner.workspace}}/build
shell: bash
# Execute the build. You can specify a specific target with "--target <NAME>"
run: cmake --build . --config $BUILD_TYPE
- name: Create Deb Archive
run: cd $GITHUB_WORKSPACE && sh make_debian_package.sh ${{runner.workspace}}/build
run: cd $GITHUB_WORKSPACE && sh make_debian_package.sh ${{runner.workspace}}/build
- name: Save Deb Archive
uses: actions/upload-artifact@v2
with:
name: sdrpp_debian_amd64
path: /home/runner/work/SDRPlusPlus/SDRPlusPlus/sdrpp_debian_amd64.deb
uses: actions/upload-artifact@v2
with:
name: sdrpp_debian_amd64
path: /home/runner/work/SDRPlusPlus/SDRPlusPlus/sdrpp_debian_amd64.deb
build_windows:
runs-on: windows-latest
steps:
- uses: actions/checkout@v2
- name: Testing windows
run: echo it works