SDRPlusPlus/readme.md

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# SDR++, The bloat-free SDR software.
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![Screenshot](https://i.imgur.com/LjcjyNC.png)
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SDR++ is a cross-platform and open source SDR software with the aim of being bloat free and simple to use.
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## Current Features
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* Uses SoapySDR for wide hardware support
* Hardware accelerated graphics (OpenGL + ImGui)
* SIMD accelerated DSP (parts of the DSP are still missing)
* Cross-platform
* Full waterfall update when possible. Makes browsing signals easier and more pleasant
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## Comming soon
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* Multi-VFO
* Plugins
* Digital demodulators and decoders
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* Quick replay (replay last n seconds, cool if you missed a short signal)
## Small things to add
* Switchable bandwidth for demodulators
* Switchable audio output device and sample rate
* Recording
* Light theme (I know you weirdos exist lol)
* Waterfall color scheme editor
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* Switchable fft size
* Bias-T enable/disable
* other small customisation options
* Save waterfall and demod settings between sessions
* "Hide sidebar" option
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* Input filter bandwidth option
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## Known issues (please check before reporting)
* Random crashes (yikes)
* Gains aren't stepped
* The default gains might contain a bogus value before being adjusted
* Clicks in the audio
* In some cases, it takes a long time to select a device (RTL-SDR in perticular)
* Min and Max buttons can get unachievable values (eg. min > max or min = max);
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# Building on Windows
## Requirements
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* cmake
* vcpkg (for the packages listed below)
* fftw3
* portaudio
* glfw
* glew
* PothosSDR (for libvolk and SoapySDR)
```
mkdir build
cd build
cmake .. "-DCMAKE_TOOLCHAIN_FILE=C:/Users/Alex/vcpkg/scripts/buildsystems/vcpkg.cmake" -G "Visual Studio 15 2017 Win64"
cmake --build . --config Release
```
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# Building on Linux
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comming soon :)
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# Building on OSX
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comming soon as well :)
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# Contributing
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Feel free to issue pull request and report bugs via the github issues.
I will soon publish a contributing.md listing the code style to use.