#ifndef GRAPH_H #define GRAPH_H #include void random_adjacency(const uint64_t vertex_count, uint64_t matrix[vertex_count][vertex_count]); void calculate_distance_matrix(const uint64_t vertex_count, const uint64_t adjacency_matrix[vertex_count][vertex_count], uint64_t distance_matrix[vertex_count][vertex_count]); // returns 1 if it is a disconnected graph and just in case it was on purpose, // all values in eccentricities will be set to UINT64_MAX int get_eccentricities(const uint64_t vertex_count, const uint64_t distance_matrix[vertex_count][vertex_count], uint64_t eccentricities[vertex_count]); // returns the radius uint64_t get_radius(const uint64_t vertex_count, const uint64_t eccentricities[vertex_count]); // returns the diameter uint64_t get_diameter(const uint64_t vertex_count, const uint64_t eccentricities[vertex_count]); void get_centre(const uint64_t vertex_count, const uint64_t eccentricities[vertex_count], const uint64_t radius, uint64_t centre[vertex_count]); #endif