graphprogram/graph.h

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#ifndef GRAPH_H
#define GRAPH_H
#include <stdint.h>
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void random_adjacency(const uint64_t vertex_count,
uint64_t matrix[vertex_count][vertex_count]);
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void calculate_distance_matrix(const uint64_t vertex_count,
const uint64_t adjacency_matrix[vertex_count][vertex_count],
uint64_t distance_matrix[vertex_count][vertex_count]);
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// returns 1 if it is a disconnected graph and just in case it was on purpose,
// all values in eccentricities will be set to UINT64_MAX
int get_eccentricities(const uint64_t vertex_count,
const uint64_t distance_matrix[vertex_count][vertex_count],
uint64_t eccentricities[vertex_count]);
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// returns the radius or UINT64_MAX in case of a disconnected graph
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uint64_t get_radius(const uint64_t vertex_count,
const uint64_t eccentricities[vertex_count]);
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// returns the diameter or UINT64_MAX in case of a disconnected graph
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uint64_t get_diameter(const uint64_t vertex_count,
const uint64_t eccentricities[vertex_count]);
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// in case of a disconnected graph, all nodes will be inside centre
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void get_centre(const uint64_t vertex_count,
const uint64_t eccentricities[vertex_count],
const uint64_t radius,
uint64_t centre[vertex_count]);
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void calculate_path_matrix(const uint64_t vertex_count,
const uint64_t adjacency_matrix[vertex_count][vertex_count],
uint64_t path_matrix[vertex_count][vertex_count]);
// please do not use this yet as the output is currently almost unreadable
void find_components_basic(const uint64_t vertex_count,
const uint64_t path_matrix[vertex_count][vertex_count],
uint64_t components[vertex_count][vertex_count]);
void find_bridges_basic(const uint64_t vertex_count,
const uint64_t adjacency_matrix[vertex_count][vertex_count],
const uint64_t components[vertex_count][vertex_count],
uint64_t bridges[vertex_count][2]);
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#endif